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ゆー、フィオン、中坊とその他5人による組織。他のメンバーが帰ってこないため実質壊滅状態。 移動 用語集
https://w.atwiki.jp/moonsault/pages/18.html
Discussing Problems(Part2) In the first part of this meeting , the team spent time answering the question “Whatisthe problem?” In today’s episode, we’re going to focus on how to brainstorm solutions to a problem through discussion, how to evaluate and eliminate suggestions and then agree a plan of action. Kathryn …good, thank you everybody. I thinkwe ve outdone ourselvesbrainstorming solutions to the staff morale problem. Natalie, can you read the main ideas back to us?Natalie Sure thing. Uh, number 1 team-building exercises, Number 2 consolidating offices, Number 3 social activities, and Number 4 internal social-networking website and/or blog.Kathryn Great, thanks. Let’s look at each of these,keeping in mindour definition of the root cause of low morale - the separation of staff into 3 locations.Neil Wellthere’s no waythat social activities willdo any good. Nobody willshow up, even if the company pays. It’s hard enough for usto make itto the Christmas party.Paula I agree that social activities are a poor choice. Also,given thatwe havevirtually no moneyto spend on this,I can t see ushiring a consultant to do team-building exercises..Kathryn Okay. So, can we eliminate these two possibilities?All (Murmurs of agreement)Bill Then there s social-networking. Interesting idea, but there s no way old guys like me aregonnago for that. Maybe thetwenty-somethings…Neil Plus, if we contract it out, we’ll spend money. We can’t build a site in-house, because the IT department isstripped to the bare bonesnow as it is.Kathryn Then it seems to me that moving everyone back to this location isthe way to go. What’s our first step if we want to implement this?Paula Well,the ideawas that this solution wouldactuallysave us money, so we’d better check that out first with acost-benefit analysis.Natalie We have the same landlord for all locations, so let’s look at those empty offices below us here, and see if we can get out of the existingleasesfor the other locations.Kathryn Okay, it sounds like we’re already putting together an action plan. Maybe we can assign some tasks… Vocaburary Note To outdo onself・・・ To perform better than in the pastvirtually no・・・Almost nothing, a very small amountTo be stripped to the bare bones・・・ To down be to the basicsThe way to go・・・ The best choice
https://w.atwiki.jp/hellishlondon/pages/53.html
(2008/04/14) (2008/04/16) (2008/04/22) Test Center Patch 1.3 - Patch Notes (04/14/08) UPDATE New build. These patch notes are for the build of Patch 1.3 currently deployed on the Test Center server. Test Center Patch 1.3 Notes April 14, 2008 New Features (2008/04/16)Perks - Expertise Ranks and Expertise After characters hit Level 50, they can start earning experience towards gaining Ranks.レベル50になったら、ランクの為にEXPを稼ぐ作業に入れる There are 50 Ranks, each of which will take an increasing amount of time to earn.ランクは1~50で、ランクを上げるのに大量の時間がかかる Rank is displayed under the character’s level and is visible to other players.ランクはキャラクターのレベルの下に表示され、他のプレイヤーにも見える Each Rank grants you one Expertise Point. Expertise Points can be spent on Expertise.1ランク上昇で1Expertiseポイント得られ、Expertisに割り振れる There will be 15 different kinds of Expertise with four levels each.15のExpertiseがあり、各レベルは1~4。 Expertise will be displayed in a skill-tree-like fashion – with icons and pop-up text describing what the benefits are of the Expertise. Hit U to view the Expertise screen.Expertiseはスキル表のような画面構成で、各Expertiseの説明がポップアップで表示される。 The first level for each Expertise will cost one Expertise Point. An additional Expertise Point will be needed to increase each level after the first, much like with upgrading an item using Nanoshards, for a total cost of 10 Expertise Points to max out a Expertise.各Expertiseで消費されるポイントは、レベル1/2/3/4で1/2/3/4ポイント。 Shared Stash Now all characters on subscriber accounts can share their items! Current trade conventions do apply items will not be able to be traded across play modes. Also, “no trade” items can not be placed in the Shared Stash. Hide Helmet Players can elect to hide their headgear and show their characters’ faces without removing it. This toggle can be found at the bottom of the character screen. Emotes A host of emotes are now at your disposal including beg, bow, cheer, cry, flex, kiss, laugh, point, stop, taunt, and wave. While others are also available on Test Center, these are being reserved as rewards. Type “/” and the word, then hit enter to perform it.感情表現のボディランゲージを追加した Inspect Players Players can now inspect other players’ equipment. Right-click on a nearby character and select the “Inspect” option to bring up a ragdoll interface showing the character and its equipment.Inspectで他のプレイヤーの装備を見れるようになった Players can prevent their characters from being inspected by toggling the Inspect option at the bottom of their character screen.見せたくないプレイヤーは、Inspect拒否をオプションで設定できる Premium Item Merchant Presently located in Stonehenge, Premium Item Merchant Ko has items for sale which are unidentified and do not reveal their actual rarity level. Players can risk their hard-earned Palladium to take a chance on these mystery premium items. Optional Chat Bubbles Chat bubbles are now an optional chat feature and can be toggled in the Game Options menu. Different chat channels will appear as different text colors.発言の吹き出しOn/Offが可能になった Donations The medics in our stations are now collecting donations to help the overall cause against the demons. When enough palladium is collected, all players on the server will gain the same random temporary buff. When a player gives a large single donation, an announcement across the entire server will herald their generosity. The overall collection goal might change occasionally. If everyone pitches in some palladium, we all will benefit. So give often. Give generously. For the living!悪魔に対抗するために、各ステーションでメディックが寄付金を募っている。大量の寄付をしたプレイヤーはアナウンスされる The Donation amount resets when the limit is reached. Over-donating does not add anything.リミットに達すると寄付金はリセットされる。それ以上寄付をしても何も起きない You can stack Donation-gained buffs by reaching the Donation limit multiple times.+寄付により様々なバフがつく Buffs persist through death and log-off/log-in.バフは、死亡やLogIn/Offにより消えることはない General The maximum Palladium a player may carry has been increased to 100,000,000.所持金の最大値が、一億になった The in-game mail database system has been rewritten, please provide feedback on it!メールの(多分キャラクターの)データベースが書き換えられたので、フィードバックよろしく Premium Item Merchant Ko has been moved Covent Garden Station. He is subscriber-only. (2008/04/14) Weapons will now hide when performing emotes.emoteするときは、武器が消える (2008/04/14) Since many players enjoyed doing Oculis boss runs, we ve done some work to allow these runs again, but this time in a more complete fashion. The portal from Monument Station to Angel Passage is now permanently blocked. Players who would like to fight Oculis after reaching Monument Station may use the Station Travel Terminal to return to Temple Station. Any player who has activated, or completed, the "Scrub the Deck" quest and does not have a Cleanser, may speak with Ser Sing in Temple Station to get another one. The Cleanser is no longer removed when the "Scrub the Deck" quest is completed. (2008/04/14) The change which scaled proc damage to be based on weapon speed was inadvertently left in this build. Please ignore this mechanic as it will not be implemented. Proc-on-hit mechanics and damages will remain the same as they did in Patch 1.2 - they will not be changed in Patch 1.3. Stonehenge Whenever a player enters a level, all monsters (and their equipment/treasure) are scaled up to that person’s level and the monster’s health is filled, if both the level is one that is supposed to scale to the player’s level, and if the player is higher level than the player who created the level. (2008/04/14) Change to the new Monster Scaling mechanic Players now have a 3-level buffer before monsters are upgraded. This means that monsters will only be re-scaled if a player 3 levels above the level of the monsters enters the adventure area. Characters must now be level 15 to enter Stonehenge. User Interface Party members’ names now show up on the automap when the Alt key is held down.Altキーでオートマップにパーティメンバー表示かのうになった The name of the recipient of a trade request is now displayed in the trade window. Players may now choose to abbreviate the names of other players in the chat window down to a maximum of nine letters. This option can be toggled under Game Options. Fixed a bug causing items to register as not equippable if they give enough of an attribute to make up for the amount of feed they will cost. Fixed a bug causing some items to unequip when the player enters the game or zones. Improved the accuracy of attribute and feed changes in the character panel when hovering over an item. The “Hardcore” indicator icon now shows up to the left of the player’s name. Fixed a bug causing clicks in the server list dropdown menu to sometimes click through to buttons underneath it. Buttons have been added to the chat interface allowing for quick access to chat commands and emotes. They can be found in the lower right corner of the chat panel. World Movement Players can now warp to any friend or guildmate who is in a town by right-clicking on the person’s name. The buddy list and guild list will have the player’s current location noted. Combat Fixed a bug which sometimes caused shields and/or power to decrease in larger chunks than they should when getting hit or using a skill. Fixed a bug which caused proc effects to not be properly normalized based on the weapon’s speed. Fixed a bug which caused proc-on-attack effects to never trigger. Fixed a bug which would sometimes cause skill cooldowns to not trigger. Fixed a bug which caused fields to often not damage monsters in indoor areas. Fixed a bug which caused Armor Percent bonuses to be applied twice during damage reduction calculations. PvP Players with PvP enabled may no longer open party portals. Consumable items other than Medpacks are no longer usable in PvP. Skills If a player removes an item that grants them the only point in a summoning skill, or otherwise forgets a summoning skill, all pets summoned by that skill will now be dismissed. (2008/04/14) The Phase Elemental’s (Summoner) spectral nova particles have been redone to improve performance. (2008/04/14) Monsters now receive damage from Rebounder Rounds when they are aimed at ground. Ranks/Expertise Active Expertise have been removed. All Expertise are now passive. (2008/04/16) (2008/04/22) The "Expertises" tab has been renamed "Expertise". (2008/04/16) (2008/04/22) Various Expertise skills have been renamed. Items Gyro Stabilizers may now be used while stunned. font)Silver){Gyro stabilizerがスタンされているときに使えるようになった} Fixed a bug which sometimes caused a crash when the player attempts to drop a quest item. Fixed a bug which caused many skill-group related properties to not properly provide their bonuses. Fixes Expertise bonuses have been updated. Fixed a bug that caused players to be unable to assign Expertise Points when all of their Skill Points had been spent. Premium Item Merchant Ko now sells items that are closer in level to the level of the player. Fixed a problem with the character’s paper doll after inspecting a player. Fixed a bug causing various characters to fail to load. Fixed a bug (introduced in 1.3) that was causing grouped players to not receive the proper group benefits to experience and treasure. Expertise icons are in. Many new skill and status icons. Fixed a bug causing Rebounder Rounds to not do damage if the missile/bullet hits the ground first. (2008/04/14) Fixed a bug which caused monster nameplates to not always update the level of the monster. (2008/04/14) Fixed a bug which caused Moloch to sometimes not drop loot for players in the area. (2008/04/14) Fixed a bug which was allowing Nanodyne Ballistic Cannons, including The Exterminator, to make multiple attacks on a single target much more quickly than designed. (2008/04/14) Fixed a bug which caused the quest reward dialog to not always disappear when multiple people receive their rewards at the same time. (2008/04/22) Fixed a bug causing the New Email icon to flash upon logging in, even when there were no new emails. Known Issues (2008/04/22)削除 Using the Skill or Attribute Retrainers does not reset the attributes for the Engineer s drone. While Rank experience is not being saved, Rank is. If you log out, experience gained towards your next Rank will be lost. --- Patch Notes Disclaimer While we make every effort to include all upcoming changes in our patch notes, please be aware that occasionally some changes are unintentionally omitted. --- Happy testing, Hellgaters! -- Scapes
https://w.atwiki.jp/bplib/pages/1061.html
受注生産 public businessprocess 作成日 2008/05/05 22 08 57 更新日 2009/05/08 5 40 39 プロジェクト 作者 bpml.org バージョン 1.0 フェーズ 1.0 状態 設計中 複雑度 簡単 追加情報 GUID {3D1E8279-02F4-41cb-8BCE-58915471775A} ダイアグラム 商品供給 タグ付き値 追加プロパティ タグ 値 詳細 AdHoc false Values true,false Default false AdHocOrdering Parallel Values Sequential,Parallel Default Parallel EnableInstanceCompensation false Values true,false Default false ExpressionLanguage XPath 1.0 Default XPath 1.0 Language English Default English ProcessType None Values None,Private,Abstract,Collaboration Default None QueryLanguage XPath 1.0 Default XPath 1.0 Status None Values None,Active,Ready,Aborting,Cancelled,Aborted,Completing,Completed Default None SuppressJoinFailure false Values true,false Default false プロパティ 値 isReadOnly false 名前 コメント
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用地買収 public businessprocess 作成日 2008/05/04 18 43 21 更新日 2008/05/04 18 43 25 プロジェクト 作者 bpml.org バージョン 1.0 フェーズ 1.0 状態 設計中 複雑度 簡単 追加情報 GUID {D84673DF-123D-466b-8840-0471629A7FB7} ダイアグラム タグ付き値 追加プロパティ タグ 値 詳細 AdHoc false Values true,false Default false AdHocOrdering Parallel Values Sequential,Parallel Default Parallel EnableInstanceCompensation false Values true,false Default false ExpressionLanguage XPath 1.0 Default XPath 1.0 Language English Default English ProcessType None Values None,Private,Abstract,Collaboration Default None QueryLanguage XPath 1.0 Default XPath 1.0 Status None Values None,Active,Ready,Aborting,Cancelled,Aborted,Completing,Completed Default None SuppressJoinFailure false Values true,false Default false プロパティ 値 isReadOnly false 名前 コメント
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アーカイブ @wikiのwikiモードでは #archive_log() と入力することで、特定のウェブページを保存しておくことができます。 詳しくはこちらをご覧ください。 =>http //atwiki.jp/guide/25_171_ja.html たとえば、#archive_log()と入力すると以下のように表示されます。 保存したいURLとサイト名を入力して"アーカイブログ"をクリックしてみよう サイト名 URL
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レジ裏商品販売 public businessprocess 作成日 2009/05/09 1 51 38 更新日 2009/05/09 1 54 37 プロジェクト 作者 bpml.org バージョン 1.0 フェーズ 1.0 状態 設計中 複雑度 簡単 追加情報 GUID {814E3827-34B8-4594-B71A-851B9DFC6E79} ダイアグラム 店舗販売 フロー ソース タグ付き値 追加プロパティ 要素 名前 顧客目的 デシジョン 詳細 タグ 値 詳細 AdHoc false 値 true,false 既定値 false AdHocOrdering Parallel 値 Sequential,Parallel 既定値 Parallel EnableInstanceCompensation false 値 true,false 既定値 false ExpressionLanguage XPath 1.0 既定値 XPath 1.0 Language English 既定値 English ProcessType None 値 None,Private,Abstract,Collaboration 既定値 None QueryLanguage XPath 1.0 既定値 XPath 1.0 Status None 値 None,Active,Ready,Aborting,Cancelled,Aborted,Completing,Completed 既定値 None SuppressJoinFailure false 値 true,false 既定値 false プロパティ 値 isReadOnly false 名前 コメント
https://w.atwiki.jp/switchsoft/pages/2910.html
BIT.TRIP FATE 横シュー TSSTG 500円税込 196.0MB BIT.TRIPシリーズの第五章!リズム星人の自分探しの旅 第五チャプターのはじまり! BIT.TRIP FATE (ビットトリップフェイト)は、自機を障害物や敵からの弾を避けながらワイヤー上を移動させ、敵や障害物を撃ち、ボスを目指して進んでいくゲームです。 ワイヤー上のアイテムを手に入れると、様々なタイプの弾が発射できるようになります。 敵を一定回数以上倒すと、「HYPERモード」や「MEGAモード」になり、曲や画面が豪華になります。 逆に、敵の攻撃を一定数以上受けると「NETHERモード」となり、モノクロ画面・単音だけの音楽になります。 「NETHERモード」で更に一定数以上ダメージを受けるとゲームオーバーになります。 <ゲームの特徴> ツィンスティックシューティング! パワーアップアイテムを獲得して弾をアップグレード! イージー、ミディアム、ハード、選べる難易度! 20種類の選べるバイトサイズ ! MinusbabyをフィーチャリングしたBGM! ※本作は日本語に対応しておりません メーカー QubicGames 対応言語 英語 配信日 2020年12月25日 CERO A 対応ハード Nintendo Switch セーブデータお預かり 対応 対応コントローラー Nintendo Switch Proコントローラー, プレイモード TVモード, テーブルモード, 携帯モード プレイ人数 1人 名前 コメント
https://w.atwiki.jp/sally0/pages/19.html
Laurel Ryan is a 28 year old jewelry designer who began making hand-stamped jewelry and accessories as a hobby in 2016, shortly after she moved to Cape Cod in her native Massachusetts. But the seaside-themed line quickly took off and requests for wholesale jewelry orders came in. Today, Ryan’s company, Gemlar, is carried in over 200 stories across the country and is beginning to expand into homeware. The New England-based entrepreneur says she finds great joy in creating pieces that have sentimental value for her customers, and is grateful to have a strong family network to support her as she grows her company. Tell us more about starting your business. I began by making a few items for friends and family, customized to help show off a part of their journey. Everyone who got one loved the meaning behind them and encouraged me to turn it into a business. After a store reached out on Instagram to ask if I sold my products wholesale, I decided that I wanted to turn Gemlar into a brand, not just a hobby. How do you define success? Meeting people, listening to their stories, and being able to make them a piece that helps share that story is one of my favorite things. I have had people cry happy tears when they see the finished item. Being able to connect with them and create an item that they will be able to wear every day means I am succeeding in my business. Running my own company has also allowed me to be able to donate back to the community and charities that I think are really important. What is your biggest success so far? Being a 40 under 40 honoree at age 26 in the Cape Plymouth Business magazine. I struggle with imposter syndrome and being recognized for what I have achieved in my business. So it was an amazing honor. There are so many amazing cheap wholesale earring business people in the area, that to have my name mentioned alongside theirs in the award ceremony really helped me realize how far I have actually come in my few short years in business. What is your top challenge and how have you addressed it? Balancing my full-time job, Gemlar and my personal life. It is so easy to get wrapped up in work when you are the only employee. There is always one more task that needs to be done. I have been taking time to step back and focus on my personal life so that I do not get burned out. Hiring third-party agencies and delegating tasks to people who are experts in that area has been a huge weight off my shoulders that has allowed me to take back some more of my personal time. Have you experienced any significant personal situations that have affected your business decisions? In 2019, I moved from Cape Cod back to my hometown in Clinton, Massachusetts. This required me to change how I marketed my products, since I originally marketed the line as being made on Cape Cod. I had to change the strategy and the image of the brand. What is your biggest tip for other startup entrepreneurs? Keep going. Success does not happen overnight. If you have an idea that you are passionate about, pursue it. Don’t give up if you don’t see the results you want right away. How do you find inspiration on your darkest days? I remember the people who have messaged me, saying how important the item I made for them is. That makes everything worth it. Who is your most important role model? My father.. He was the one that encouraged me to have an entrepreneurial spirit and to always give back to others. Both of my parents have always been big on volunteering and I think that is the main reason why it is so important to me to do the same with my business. My dad has been with me every step of the way with gemlar.com. He has given up countless weekends to come to help me at craft fairs and has moved his whole schedule to fly halfway across the country to help me at a wholesale show, just so I would not be alone.